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Showing posts from January, 2017

BioShock 2: Minerva's Den (PlayStation 4)

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Minerva's Den is a single player downloadable content for BioShock 2 included in BioShock: The Collection. The campaign is a self-contained narrative experience that puts players in the role of another Alpha Series Big Daddy in a previously unexplored section of Rapture. Minerva's Den shows another vision of Rapture within Minerva's Den, a high-technology center of the city, and explores the backstory of the Thinker, a supercomputer responsible for the control of many automatic devices and systems in the underwater utopia, and its creator Charles Milton Porter. I can't believe I never got around to playing Minerva's Den during BioShock 2's initial run last generation. While it doesn't carry the same weight as the other mainline entries in the series, it is a huge amount of additional content featuring a new story, new characters, new weapons, and most importantly - new locales in Rapture to explore. Again, the player takes the wheel as a Big Daddy, this tim…

BioShock Infinite (PlayStation 4)

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NOTE: BioShock Infinite on the PlayStation 4 is an enhanced remaster from BioShock: The Collection. It includes better graphics and all of the DLC available on-disc. Most everything from my review of the original BioShock Infinite remains true - and I'll reference it in this iteration - but this is the definitive way to play the weakest BioShock title. I played through Bioshock Infinite when it first came out back in March 2013 on Xbox 360 and was not nearly as impressed as I was when I played through the game on PC back in early January, 2015. It wasn't a PC superiority thing, rather I aged a bit since playing it last and my tastes changed in the game's favor. Here we are again, now late into 2016 and I find that my opinion had changed once more, this time falling a little bit out of love and wishing the whole thing was conveyed more like its predecessors.

"Bring us the girl, wipe away the debt" Is the quote that the whole game revolves around, and it's hamme…

Final Fantasy XV

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NOTE: I have some harsh words to say about the English voice-over cast later on in this review. After about fifty hours I turned the English dub back on and didn't find it nearly as bad since I had quite a bit of time to get to know the characters. Your mileage may vary. I can't believe Final Fantasy XV lived up to the hype. After such huge crappy letdowns like Watch_Dogs and especially the abysmal base-game of Destiny (I'm never going to force myself to suffer through the expansions), I was 100-percent certain that this was just going to be another bust. Wow was I wrong, and I am happy to admit it. From the first few hours of gameplay I was hooked like I haven't been in a long time. Other games are really special to me, like Dark Souls 3, Bloodborne, InFAMOUS: Second Son - the list goes on, but Final Fantasy XV is the first Japanese Role-Playing Game in years that had any lasting power with me. I'm ready for 100-plus hours.

The game starts with Noctis and his thre…

Pokémon Sun

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I've been playing Pokémon since I was five years old, back in 1996. I started with Pokémon Red Version on my GameBoy and haven't missed a generation yet. That being said, the series has evolved and grown for the better and Pokémon Sun is yet another step in the right direction despite taking the traditional challenge away from me which is something I still don't really like but we'll get into that later. It seems as though Game Freak and Nintendo followed a mantra of "something for everybody." Seriously, there's the main adventure, a passive island simulation mini-game, a dedication screen just to hang out with your Pokémon, and an online suite of things to do with friends and strangers.

The premise isn't too far off from what we're used to. You start by creating a character and then dive into being the new kid in town yet again. Characters are introduced to the player so often and rapidly that it's hard to tell who's who most of the time…

Top 10 Games of 2016

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2016 was the best year in gaming so far for me, even putting 2015 to shame. The quality and scope of the games released raised the bar in so many ways it's hard to keep track, by April I already had a selection of ten games to begin adjusting here and there as the year went on. So, while the format and subject of this Top 10 will remain largely the same from when I first started, it helped to know I like making these at the start of a year so I could manage it "live" so to speak. Okay, let's get on with the rules and head down to the list!

So, here are the conditions... Base games only meaning no downloadable content or expansions, as those belong on another list entirely. Game of the year or "definitive" editions of games will likely win to the originals, meaning of course re-releases are okay as long as they came out in 2016. Mobile games are allowed if they were truly as good or better than a console or PC title, and collections are fine (multiple games…